The Adventurer's Guild: You need it, we get it!

Session 32
WroggTar and Gage find out some interesting info in the Demon Captain's Journal, Gnarr paints a pretty picture, and the ship sets sail!

Session 32 Chat log

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Session 31
The Group meet, try to figure out what happened to Sue, and what they need to do to find her!

Session 31 Chat log

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Session 30
Gnarr, Fenrir and WroggTar fight a manticore, and then Gage!

Session 30 Chat log

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Session 29
Gnarr and Fenrir decide to go rescue Jerkar aboard Captain Raven's ship!

Session 29 Chat log

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Session 28
Gnarr and crew find a book, and meet an interesting new ally in Fenrir, who despite trying to be secretive, learns that WroggTar can find out whatever he wants with a little magic!

Session 28 Chat log

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Session 27
Gnarr searches for a member of his team, has an altercation with a Demonic ship Captian, and gets help from an interesting dwarf!

Session 27 Chat log

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Session 26
Gnarr learns what it is like to work with his team, learns about the boy, and himself...

Session 26 Chat log

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Session 25
Gnarr and his group save the shaman and begin their primary mission.

Session 25 Chat log

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Session 24
Gage and Sue make it to a large port town, and meet Captain Fritz! Alot of good role playing in this one!

Session 24 Chat log

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Session 23
Gnarr and WroggTar flee the elvin empire back to their kingdom, hand over the prince and assemble a crew for thier next mission!

Session 23 Chat log

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